The Unit houses the following facilities and resources that enable us and our partners to investigate the cognitive and biological bases for human behaviour and its disorders. These include:
Our experiments mainly use ERP (event-related potential) techniques and include both visual and auditory ERP recordings as well as behavioural tests.
further information about the EEG laboratory.
With its high speed data network and over 100 terabytes of data storage space to support functional neuroimaging, the MRC CBU now has one of the most advanced systems for the acquisition and analysis of functional neuroimaging data sets in the world. See further information about the MRI facility.
We have over a thousand volunteers on our panel, ranging in age from 16 to 80+, who help our researchers test theories about the functioning of the mind and brain in healthy adults of all ages, as well as following brain injury or disease. The CBU Volunteer Panel is always looking for new recruits. If you occasionally have a few spare hours and would be interested in helping us with our research, then read more … If you are interested in the kind of studies our volunteers take part in, then take a quick look at some our areas of research.
The CBU uses computers in nearly all aspects of our research activities. This ranges from data collection using stimulus delivery computers for testing volunteers to control systems for our fMRI and MEG brain scanners and other laboratory equipment. Once collected the data is sent to be stored in our large scale data storage system ready for analysis on our HPC (High Performance Compute) cluster. Then scientists analyse this data and write papers from numerous desktop computers or even on a laptop the other side of the world while preparing to give a talk. The computing group build and maintain all these services while ensuring staff are able to use these services and resources effectively.
The technical department provide support for staff in designing, prototyping, building, repairing equipment/software for use in experiments or where else needed. This could be from a simple button box to a more complicated eye tracking experiment. They also manage item procurement, the processing of goods coming in and out, health and safety and making sure the equipment, building and you are as safe as possible. Also part of this team is the Graphics officer who is in charge of looking after all areas of media such as video, illustration, posters, web, photography and 3D modelling.